Here’s how I-L-X could change education forever
"What is tested electronically should be taught electronically" is the hypothesis behind our I-L-X products. Read about what drives this unique form of "online education" in our I-L-X blog."
With a wide range of experience in business, education and government, our team helps you focus your attention on the key areas to make education and training more effective and change enhancing.
Need new ways to train people? Our creative and cutting edge programs cut through the everyday to make a real impact. Whether it’s a WarGame, using our actio system, or employing the latest technology to make real impact, our team has the know-how to take your people to the next level.
See our work on the holy grail of education
I was a teenager the first time anyone described a Sony Walkman to me: they called it “a stereo that fits in your pocket and your ears.” I could not even begin to imagine. For those of us unfamiliar with portable cassette players, that’s about all that could be said.
If you’ve read my previous blog posts, you know I’ve been thinking about this product for thirty years. Somewhere about 25 years ago, a former student of mine … and really great man, Vichit Ith, approached me about helping a newly democratizing Cambodia become a successful country. He introduced me to another great guy, Chanthol Sun – currently Minister of Public Works and Transportation, and the three of us worked directly with the first democratically elected Prime Minister.
There are exceptions to how bad television was in through the early 2000s, but for the most part, America’s favorite babysitter deserved every pan received. What TV did for democratizing and proliferating entertainment, online learning could do for education. Even two decades into its existence, e-education has lots of promise, and many students enrolled – many viewers, if you will – but the quality is low even compared to its often flawed and inconsistent face-to-face alternative.
Learn why educators should care about Interactive Learning Experiences (I-L-X)